The Real Video Format

Written by Richard Lowe


One ofrepparttar big problems onrepparttar 134587 internet isrepparttar 134588 fact that by far repparttar 134589 vast majority of people use slow dial-up connections. In spite of all ofrepparttar 134590 hoopla about DSL and Cable, perhaps 90% to 95% of all ofrepparttar 134591 people inrepparttar 134592 United States is still on dial-up. In addition, most ofrepparttar 134593 rest ofrepparttar 134594 planet has not been wired for high speed access and probably will not be for some time.

This introduces a real problem to companies that want to sell or distribute multimedia onrepparttar 134595 web. How do you do that without requiring downloads that are hours (and even days) long? Many users will wait an hour or two for their favorite Britney Spears video once in a while, but they may not be as willing (or as able) to wait for a movie trailer or sound clip. And very, very few people will wait for an advertisement, no matter thatrepparttar 134596 video is wonderful.

Many video standards were created in an effort to overcome this basic problem. Two different philosophies arose: streaming and non-streaming. In streaming video (and audio) you don't have to wait forrepparttar 134597 entire movie to download;repparttar 134598 movie begins playing as soon as enough of it has been received by your system to begin. Non-streaming, onrepparttar 134599 other hand, must be fully downloaded in order to be played.

In 1995, a company call RealNetworks created a new standard for streaming audio and released a program called RealAudio. At first this was used to distribute pre-recorded information. On September 5th 1995,repparttar 134600 first live broadcast using RealAudio was repparttar 134601 Seattle Mariners vs. The New York Yankees game.

Overrepparttar 134602 years since, RealNetworks has constantly and aggressively upgraded their technology to include video as well, and to allow for a paid and subscription model.

By distributingrepparttar 134603 players for free (and later offering an upgraded, "better" paid version) was one ofrepparttar 134604 primary reasons thatrepparttar 134605 Real formats became so popular so fast. In addition, Real videos and sound files could be played on Macintosh and Windows systems, making it more cross-platform that some ofrepparttar 134606 competition.

The RealNetworks formats are proprietary, which means only that company and authorized agents may use them. You can purchaserepparttar 134607 software to create audio and video Real format files, but they are not cheap.

Personally, I am not very fond of this format. I findrepparttar 134608 constant, nagging updates to be annoying inrepparttar 134609 extreme. It is very disconcerting to have purchased Real Player 7 and find that I cannot view Real Player 8 videos without downloadingrepparttar 134610 new FREE version (I would have to pay an upgrade fee to getrepparttar 134611 paid version). This version mismatch seems to happen much too often and is so annoying that I have actually removedrepparttar 134612 player from my own system.

Quicktime Format

Written by Richard Lowe


One ofrepparttar very first video formats was released by Apple Computer Systems way back in 1991. It's still in use and it's called Quicktime. In those long ago days of computers (pre-web) Quicktime was hot stuff. Like many ofrepparttar 134586 really great innovations ofrepparttar 134587 time, Apple wasrepparttar 134588 creator.

Oh you didn't knowrepparttar 134589 little fact that Apple originated much of repparttar 134590 technology that today we take for granted, did you? What, did you think all ofrepparttar 134591 great inventions ofrepparttar 134592 computer world came from Microsoft (sarcasm intended)? While Apple didn't always invent what it sold, it tended to create good solid products of exceptionally high quality (it's too bad that in those days Apple didn't haverepparttar 134593 marketing ability of a wet paper bag). And they usually created these wonders way before anyone else.

Quicktime was an incredible invention atrepparttar 134594 time. I remember when it came out (yes, I admit I lovedrepparttar 134595 old MacIntosh computers, and I was really upset when I realized how badly Apple had blown their chances to becomerepparttar 134596 top computer company) and how exciting it was to be able to see moving pictures on a computer. Wow, that was in incredible thing.

Quicktime is one of three major competing products: Real (by RealNetworks), Quicktime and Microsoft Media Player, and it's dead last in popularity. Personally, I thinkrepparttar 134597 technology is very good and reliable, but Quicktime is suffering fromrepparttar 134598 problem that it is perceived as a MacIntosh product. Most people use a Windows platform.

Of course, Quicktime runs on may different platforms. In fact,repparttar 134599 product runs very, very well on Windows and is definitely up their in quality with it's competitors.

In fact, Quicktime has been chosen to berepparttar 134600 base platform for repparttar 134601 new MPEG-4 video standard. The next version (6.0) will support this format in it's video files. This leads torepparttar 134602 distinct possibility that Quicktime could rise torepparttar 134603 top ofrepparttar 134604 pack as MPEG-4 is potentially a huge benefit to users.

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