Virtual Death Memorials

Written by Lala C. Ballatan


On March 27, 2005 atrepparttar Big Easy’s charmingly bizarre Barrister’s Gallery, artists will experience what afterlife will be in a virtual death memorial group show – Hydriotaphia: New Orleans Artists Design Their Own Funeral Urns. Barrister’s Gallery owner, Andy Antippas will act as curator with artist, Dan Teague. To spice uprepparttar 132240 show and heighten enthusiasm for it, Antippas declared, “What are memorials torepparttar 132241 dead but touchstones forrepparttar 132242 great post-mortem popularity contest? He whose gravestone drawsrepparttar 132243 biggest crowds wins”

Digital artist, David Sullivan plays offrepparttar 132244 self-esteem type of virtual death memorial by coming up with his Ego Machine. In order to putrepparttar 132245 fun back intorepparttar 132246 funeral, this project of Sullivan uses Google, as protector of his soul intorepparttar 132247 future. His concept forrepparttar 132248 Ego Machine was thatrepparttar 132249 vanity of death memorials levels off withrepparttar 132250 use ofrepparttar 132251 internet like a vanity mirror. He had also emphasized today’s geeky technological interests – robots, artificial intelligence, DNA replication and cloning – that somehow are manic on immortality.

The Ego Machine has an urn for Sullivan that was visually interesting, gives chance for user involvement and allows citation of his physical body. His remains will be integrated in a computer processor. As a memorial, a virtual agent shall run onrepparttar 132252 computer containing his ashes and scourrepparttar 132253 web for mentions of his name. Once mention of his name increases acrossrepparttar 132254 web, an image of Sullivan’s younger self will morph on-screen. However, once mention decreases, his on-screen image will age, diminish and ultimately fade away.

Streaming Media: Why It Works

Written by Lala C. Ballatan


Isn’t it more interesting to pay attention on a kind of medium that is complete with valuable data and presented on a creative way with audio-video quality to match? That’srepparttar kind of media we sometimes look for before becoming compelled enough on certain products or service offers. Content delivery overrepparttar 132239 Internet is really never guaranteed.

Given this, it is easy to understand why streaming media has worked enough to become part of our daily lives. Streaming media isrepparttar 132240 term for enablingrepparttar 132241 real-time distribution of digital media (audio, video and data) over a network that could berepparttar 132242 internet or a corporate Intranet. Here, digital media are received as a continuous real-time stream.

Streaming audio and video demand that delivery is reliable and fast. It is advantageous since it allowsrepparttar 132243 multimedia to be downloaded and viewed simultaneously without leaving behind physical files. It is easy to understand why streaming media works for almost everyone since everyone can benefit from it. From new parents wanting to share their child’s first birthday party with long distance relatives to corporations holding live shareholder meetings online – in fact, anything that can be captured, can be streamed.

How is streaming media distributed, then? A server transmitsrepparttar 132244 streaming media data, presenting it in real-time to a client application running n a PC or other electronic device such as a cellular phone or Personal Digital Assistant. As soon as enough data has been transmitted and stored inrepparttar 132245 client’s buffer,repparttar 132246 streaming media allowsrepparttar 132247 devices to begin playback ofrepparttar 132248 multimedia.

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