The Golfing Machine

Written by chuck evans


HOW TO BUILD YOUR GOLF SWING

This process is multi fold

Learn what YOUR neutral grip is The CORRECT ball position for every club The CORRECT swing shape How far back YOU can takerepparttar club How to play within YOUR style You will have many options to choose from and we'll show you how to findrepparttar 133299 ones that will work for you. Once you have all of your "components" you won't need to experiment any longer!

WHERE TO START - GRIP AND POSTURE

While this may be obvious to some you would be surprised byrepparttar 133300 number of people that work on their swing without starting with their grip. There is a neutral grip for any golfer! That grip is where YOUR arm hangs down fromrepparttar 133301 shoulder socket andrepparttar 133302 angle of YOUR target side hand. It makes no difference whether you use an overlapping, interlocking, and ten-finger (baseball) grip. What IS critical isrepparttar 133303 anglerepparttar 133304 club lies in your hand.

To find YOUR neutral grip, first take your address position, but without a club, and let both arms hang downward fromrepparttar 133305 shoulder sockets with NO TENSION. Most golfers will find that their target side arm hangs somewhere betweenrepparttar 133306 middle ofrepparttar 133307 target side thigh torepparttar 133308 inside ofrepparttar 133309 thigh (depending onrepparttar 133310 width of stance and/orrepparttar 133311 width ofrepparttar 133312 chest). As you look down at your target side hand pay attention torepparttar 133313 angle it hangs. Some of you will see two knuckles ofrepparttar 133314 hand, some will see three, and some may even see four. It doesn't matter how many you see! Whateverrepparttar 133315 number, this is YOUR bodies way of telling you its natural tendency and that isrepparttar 133316 neutral angle for YOUR grip! When you place your target side hand onrepparttar 133317 club it should be atrepparttar 133318 same angle you just saw.

The club then runs diagonally from betweenrepparttar 133319 first and second joint ofrepparttar 133320 index finger torepparttar 133321 base ofrepparttar 133322 pinkie finger. Closerepparttar 133323 fingers and then closerepparttar 133324 hand withrepparttar 133325 heel pad on top ofrepparttar 133326 shaft withrepparttar 133327 thumb torepparttar 133328 backside ofrepparttar 133329 shaft. This supplies pressure fromrepparttar 133330 heel pad downward andrepparttar 133331 last three fingers exert pressure upward. Then takerepparttar 133332 lifeline ofrepparttar 133333 trailing hand, located betweenrepparttar 133334 thumb and heel pads, and place it onrepparttar 133335 thumb ofrepparttar 133336 target side hand. The lifeline againstrepparttar 133337 thumb exertsrepparttar 133338 pressure here;repparttar 133339 right forefinger should be separated, in a "triggering position", but with no pressure. It is important to understand thatrepparttar 133340 forefinger and target side thumb both be onrepparttar 133341 same side and angle ofrepparttar 133342 shaft forrepparttar 133343 best support. The trailing thumb should be onrepparttar 133344 target side ofrepparttar 133345 shaft. You never wantrepparttar 133346 thumbs to exert any pressure. Finally, in order forrepparttar 133347 hands to work together, they must be parallel to each other.

POSTURE

Regardless ofrepparttar 133348 player's level of golf anyone can get into a posture that looks as good as any Tour Player, it takes no athletic ability to get into a proper posture! For full swing shots, other than a Driver,repparttar 133349 inside ofrepparttar 133350 heels should be as wide asrepparttar 133351 outside ofrepparttar 133352 hips (for a Driverrepparttar 133353 inside ofrepparttar 133354 heels as wide asrepparttar 133355 outside ofrepparttar 133356 shoulders). Pushrepparttar 133357 hips sockets back and up so thatrepparttar 133358 pelvis is at an angle, not horizontal torepparttar 133359 ground. As you pushrepparttar 133360 hips back, and up, this will lowerrepparttar 133361 chest and placerepparttar 133362 weight towardrepparttar 133363 back ofrepparttar 133364 arch ofrepparttar 133365 foot. Simply unlock your knees, you'll feel a little pressure aboverepparttar 133366 kneecaps, and letrepparttar 133367 arms hang limply downward fromrepparttar 133368 shoulder socket. There should be NO TENSION inrepparttar 133369 arms or shoulders. Some players like to tilt their upper bodies slightly away from target asrepparttar 133370 final set-up adjustment and just because your trailing hand is lower thanrepparttar 133371 target side hand this is acceptable, just don't overdue it. Now you have YOUR grip and posture.

BALL POSITION

Ball position isrepparttar 133372 most misunderstood portion ofrepparttar 133373 entire set-up. There have been many opinions about ball position. Some say one position for every shot, others say move it around depending onrepparttar 133374 club. All ofrepparttar 133375 guesswork is taken out however ifrepparttar 133376 golfer would setrepparttar 133377 club at address asrepparttar 133378 manufacturer designed it. All clubs, except forrepparttar 133379 Driver, are designed so thatrepparttar 133380 grip end ofrepparttar 133381 club is ahead ofrepparttar 133382 clubhead if soled properly, this meansrepparttar 133383 shaft leans forward, not vertical or backwards! If you addressrepparttar 133384 ball, with say a 5 iron, andrepparttar 133385 shaft is vertical then even before you swing you've added loft and turned it into a seven iron! That same 5 iron is designed to have approximately 8 degrees of forward lean at address. The best players inrepparttar 133386 world, using that same 5 iron, have upwards of 15 degrees at Impact! This turns it into a 3 iron! Having said that you haverepparttar 133387 option of setting up torepparttar 133388 ball withrepparttar 133389 shaft vertical as long as you can get intorepparttar 133390 proper Impact position…the shaft leans forward at Impact!

The player also hasrepparttar 133391 "option" of starting withrepparttar 133392 shaft, and hands, at a mid-body position. We also need to cover whererepparttar 133393 ball is located in relation torepparttar 133394 player's upper body, notrepparttar 133395 feet. The width ofrepparttar 133396 stance changes duringrepparttar 133397 course of a round butrepparttar 133398 width ofrepparttar 133399 upper body does not. In addition,repparttar 133400 target side shoulder socket isrepparttar 133401 low point ofrepparttar 133402 arc andrepparttar 133403 fulcrum ofrepparttar 133404 target side arm swing. Thereforerepparttar 133405 ball with a wedge will be inrepparttar 133406 center ofrepparttar 133407 chest, in line withrepparttar 133408 sternum, for full swing shots,repparttar 133409 5 iron underrepparttar 133410 target side ofrepparttar 133411 chest, andrepparttar 133412 Driver atrepparttar 133413 low point, which isrepparttar 133414 shoulder socket. This could vary depending on whetherrepparttar 133415 player has exceptionally wide shoulders, but forrepparttar 133416 most part these locations will be fine for irons butrepparttar 133417 target side shoulder socket ISrepparttar 133418 LOW POINT andrepparttar 133419 Driver MUST be played at this location for straight shots! Back of this location produces a fade, with no manipulation, and forward of this location produces a draw, with no manipulation. You may see some players playingrepparttar 133420 ball back, or forward, ofrepparttar 133421 target side shoulder socket but these players must either changerepparttar 133422 shoulder location at Impact, by leaning backward withrepparttar 133423 upper body, or must manipulaterepparttar 133424 clubface to hit a straight shot.

AIM and ALIGNMENT

As you take your grip you must be surerepparttar 133425 leading edge ofrepparttar 133426 clubface square. The leading edge isrepparttar 133427 edge closest torepparttar 133428 ball. Always setrepparttar 133429 clubface first, perpendicular torepparttar 133430 target line, then set your feet, knees, hips, eyes, and shoulders parallel torepparttar 133431 target line.

That's Entertainment!

Written by Aimee Cremasco


Welcome to That's Entertainment! In this issue, we'll explore part one of a three-part serial - Audition Tips - Straight Fromrepparttar Source.

We spoke with Judy Thomas, production coordinator and artistic talent director with Walt Disney's World on Ice, to learn more aboutrepparttar 133298 auditioning process. With seven shows currently rotatingrepparttar 133299 world, Walt Disney's World On Ice (WWOI) employs about 400 skaters, both men and women. If you're interested in becoming one ofrepparttar 133300 next recruits, read on. We'll uncoverrepparttar 133301 facts about what it takes to become a professional Disney performer.

6.0 Skate: What should interested skaters do to arrange an audition?

Judy Thomas: We ask that they send a videotape, resume and current photo [see below for address]. Some skaters will just phone, they know thatrepparttar 133302 show's coming into, say Boston area at Christmas, and they'll call and enquire aboutrepparttar 133303 audition time and date. Throughoutrepparttar 133304 year, we take names and phone numbers and then contact them when we have an established time and date, and call and let them know.

6.0: Who conductsrepparttar 133305 onsite auditions?

Judy: Performance directors withrepparttar 133306 line captains demonstrating.

6.0: What do you want to see on a video audition?

Judy: Well, what I ask first is that they introduce themselves, and just tell us a bit about themselves. It gives a little more in-person view torepparttar 133307 video, and also maybe with regards to why they want to perform professionally with Disney on Ice. We request that they perform all elements within a practice session and perform those as though they're performing in front of a house of 18,000 people. Then we ask that they include any competitive programs of their choice as well as any exhibition-type programs. Any time they're able to include a program that's entertaining and shows performing skills, it's really appreciated.

6.0: What don't you want to see?

Judy: I'd say it's best to send a tape of your most current work as opposed to a competition four years ago. It's interesting ... you may receive a tape where someone's falling, and some people think they should edit that out, but it'srepparttar 133308 way they respond to that fall sometimes shows me exactly what I want to see. If they haverepparttar 133309 ability to get up and perform as if it never happened, that's wonderful!

6.0: How many skaters do you hire each year?

Judy: It really depends on our turnover. The amount of auditions vary and it's interesting because you can almost seerepparttar 133310 cycle ....In Toronto four years ago we may have had 45 auditions, where everyone was graduating that year ... and that's usually allrepparttar 133311 seniors inrepparttar 133312 club, and so you almost have to wait untilrepparttar 133313 next generation of seniors grow up. So we audition in every city, I'd say we have several hundred auditions a year aroundrepparttar 133314 world. [It also depends on] how many shows we're building.

6.0: How many shows are currently onrepparttar 133315 road?

Judy: We have seven shows -- five domestic and two foreign tours. The one tour does Japan, Asia, Australia, and then we have a Europe tour, and then one of our domestic shows does part USA and part South America.

6.0: In your opinion, is 17 years of age old enough to travel with a show?

Judy: I think it really depends onrepparttar 133316 person and not everyone is old enough. Duringrepparttar 133317 audition process we try to determine a maturity level and a level of professionalism. We have a lot of skaters now that come to work with us after they've completed college, and they have that experience behind them, which really helps. I would say our average age is probably higher than 17 or 18, probably more like 21 or 22.

Cont'd on page 2 ==>
 
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