Revenge of the Sith – Creativity and Structure

Written by Kl Bishop


The common belief is that lack of structure and randomness enhances creative output, whereas in truth, creativity is enhanced when it is organised, systematic and based on highly structured processes. This article will use Episode III ofrepparttar Star Wars trilogy – Revenge ofrepparttar 103089 Sith – to demonstrate that point.

First, some basic concepts.

a)We can measure creativity by observingrepparttar 103090 number of ideas produced, their novelty and diversity andrepparttar 103091 frequency of production. This allows us to gauge which ofrepparttar 103092 two methods indicated above, produces more output. Using it, we can say for example, whether a structured approach with incremental deadlines and goals yields more of a screenplay than a “do your best approach.” Graham Green,repparttar 103093 famous English writer, insisted that his success was due to writing, without fail, 500 words a day. Similar examples of incremental goal setting,repparttar 103094 experience of people who regularly have to generate ideas (e.g. creatives in advertising) and experimentation reveal that incremental deadlines do indeed help us complete that screenplay much faster.

b)Creative output versus applied creative output. Creative output is enhanced to some degree by unstructured and random thinking. This isrepparttar 103095 essence of lateral thinking, where ideas are generated for i)repparttar 103096 sake of generating them, ii) without direction, iii) without evaluation, iv) using random stimuli to open up pathways and so forth. However, applied creativity results from i)repparttar 103097 use of frameworks that relate torepparttar 103098 problem and ii) critical thinking – reducingrepparttar 103099 idea pool to feasible ideas. In effect there are three stages, first creative thinking which is a combination of lateral and logical idea generation and second, critical thinking.

c)Structures and formal processes trigger a problem finding and resolving attitude and inducerepparttar 103100 goal state. This establishes boundaries, consistency, focuses creative energy and is a major source of motivation. It is commonly noted that people seem to be creative when constrained to some degree.

d)Prolific output. Structures such as incremental goals force output and lead to prolific production, which increasesrepparttar 103101 likelihood of quality. It can be declared with great certainty that quality positively correlates with quantity. The single best creative product appears at that point inrepparttar 103102 career whenrepparttar 103103 creator is being most prolific.

e)Incubation. Incremental goals can be short and longer term. Short-term goals increase output. Longer terms goals allow problems to incubate at various cognitive levels and lead to richer insights.

Withrepparttar 103104 above in mind then, how did George Lucas go about writingrepparttar 103105 screenplay for Revenge ofrepparttar 103106 Sith? He didn’t just sit there and hope forrepparttar 103107 muse to strike. He had a deadline, a budget was involved and distributors and marketers had expectations. So he used structure.

Good Idea Generation – a process

Written by Kal Bishop


It seems incongruous that good idea generation can be a process or that a process may lead to insight. However, if you examinerepparttar behaviour of people who regularly generate good ideas – such as creatives in advertising - you will find that common patterns of behaviour do emerge and it is possible to make insight more likely.

a)Creativity is often triggered byrepparttar 103088 need to solve a problem. People who generate good ideas tend to clearly identifyrepparttar 103089 problem through a tangible process. They will look at a problem from various perspectives, create multiple definitions of it and ask many others to contribute torepparttar 103090 precise nature and basic qualities ofrepparttar 103091 problem as they see it.

b)Problems require intense investigation. People who generate good ideas intensely investigaterepparttar 103092 problem using various knowledge bases and information sources. This allows frame breaking, reduces path dependency and parochialism and allowsrepparttar 103093 intellectual cross-pollination that gets people thinking in new directions.

c)Forced productivity. People who come up with good ideas force themselves to produce ideas without evaluating those ideas. They will separate creative from critical thinking and simply bash out ideas using a variety of techniques. Common methods involve linking to diverse objects and concepts, vertical and lateral thinking techniques. They will regularly maximiserepparttar 103094 size and quality of their idea pool. This patternsrepparttar 103095 mind into seeking answers and triggers cognitive activity at multiple levels.

d)Seek stimuli. People who think of good ideas seek out stimuli from novel, diverse and numerous sources. The range of stimuli is infinite and this tends to suit people who have or benefit from a life long interest and curiosity in many subjects.

e)Constant conscious thought. People who generate good ideas constantly think aboutrepparttar 103096 problem at all times. Often they describe themselves as incapable of thinking of anything else, no matter what distractions may be present. Hencerepparttar 103097 common occurrence of descriptions such as “obsessed,” “single-minded,” “preoccupied,” “compulsive,” “consumed,” “captivated,” “infatuated,” “absorbed”, “immersed,” “possessed,” “hooked” and so forth.

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