How Did Nintendo Lose In The Console Wars?

Written by Kevin Scripter

Whilerepparttar console wars will continue on, Nintendo was once king ofrepparttar 116209 mighty mountain of anything considered video games (home or portable - even though Nintendo will finally be challenged onrepparttar 116210 latter with Sony's PSP in 2005). But, Nintendo has gone from #1 in market share, down to #3. Nintendo now lives by these words: be careful of whom you tick off, because one day they may be your competitor. You will understand why byrepparttar 116211 end of this article.

Back inrepparttar 116212 days ofrepparttar 116213 NES, Sega's Master System could not even put up a fight against Nintendo's original 8-bit behemoth that sold over 60 million units. Then,repparttar 116214 Super NES (SNES) was released, but was not dominant early on. Sega releasedrepparttar 116215 16-bit Sega Genesis (1989) two years beforerepparttar 116216 SNES and had a jumpstart inrepparttar 116217 entertaining 16-bit console war. Sega still lacked that one title that everyone had to own until Sonic The Hedgehog was born (1991).

Sega realized a flaw inrepparttar 116218 SNES processor - it was too slow. Sega exploited this flaw torepparttar 116219 public by releasing their Sonic games that displayed a fast moving hedgehog on screen (the Genesis processing power was coined as "blast processing" by Sega). The SNES had plenty of games that displayed too many moving sprites onscreen andrepparttar 116220 game would actually slowdown becauserepparttar 116221 processor could not keep up withrepparttar 116222 onscreen action.

However, inrepparttar 116223 end, Nintendo prevailed due to its many new franchises it created onrepparttar 116224 SNES (Super Mario Kart, Star Fox, F-Zero) and killer sequels (The Legend Of Zelda: A Link To The Past, Super Metroid, Super Mario World). Sega stopped supportingrepparttar 116225 Genesis with quality games inrepparttar 116226 late stages of its life cycle leading torepparttar 116227 death ofrepparttar 116228 console. Nintendo sold 49 million Super Nintendo consoles initially losing a big chunk of its market share whenrepparttar 116229 Genesis was first introduced, but Nintendo still managed to retain a 60% market share afterrepparttar 116230 16-bit console war was over (and selling twice as many SNES consoles asrepparttar 116231 Genesis).

Whenrepparttar 116232 Genesis was popular, Sega sawrepparttar 116233 opportunity to incorporate CD gameplay by introducingrepparttar 116234 Sega CD peripheral attachment forrepparttar 116235 Genesis. Butrepparttar 116236 lack of any quality games made most gamers stay way fromrepparttar 116237 CD add-on. Nintendo, however, saw a threat when news broke of a Genesis CD peripheral, and since Nintendo had no experience with CD consoles, they enlistedrepparttar 116238 help of Sony (ah,repparttar 116239 plot thickens).

Nintendo is king of cartridge-based consoles, but Sony hadrepparttar 116240 resources to createrepparttar 116241 CD add-on forrepparttar 116242 SNES that was ironically named Playstation. After months of working, eventuallyrepparttar 116243 two companies split. Both were in disagreement aboutrepparttar 116244 final specs ofrepparttar 116245 system and how profits would be divided.

Sony was already a major consumer electronics leader with their Walkmans, TVs, VCRs, stereos, etc. and now figured they could try their hand atrepparttar 116246 video game business. Since Sony invested so many hours of labor and money into this CD machine, they decided to make it a full-fledged stand alone console with their specs and would then be able to keep all ofrepparttar 116247 profits. The Sony Playstation was born (and eventually becoming more popular than Sony's Walkman).

Sony jumped to CD gameplay and Sega followed suit withrepparttar 116248 Sega Saturn, but Nintendo opted to stay withrepparttar 116249 cartridge format for one more generation. By doing so, Nintendo alienated many game publishers - none more important than Square Enix (best known for their Final Fantasy RPG franchise). Square Enix (and many other publishers) decided that disk gameplay wasrepparttar 116250 future and left Nintendo's cozy camp to partner with Sony (and enjoy Sony's lower licensing fees).

The Power Of Scrapbook Journaling

Written by Elaine Clay

By journaling your pages you will transform an ordinary collection of photographs into a vibrant and visual storyboard - tellingrepparttar stories behindrepparttar 116208 pictures, revealing hidden memories and emotions.

It will give your scrapbooks a unique and intimate feel, it is this personal touch that turns your albums into something very special.

That isrepparttar 116209 power of scrapbooking journaling and why it is one ofrepparttar 116210 most important elements of your scrapbooks.

What to write…

When you are doing your scrapbook journaling think aboutrepparttar 116211 people who will read it inrepparttar 116212 future. Try and remember that they weren't there, give them as many details as you can so that they can relive your memories and stories for themselves.

One favorite scrapbook journaling technique is to write usingrepparttar 116213 5 W's method.

- Who :: who's inrepparttar 116214 photo, who took it and who else was present. It is important to namerepparttar 116215 people inrepparttar 116216 pictures you use. People change throughout their lives, especially children, so it is vital to tell readers who they are looking at.

- What :: what isrepparttar 116217 photo about? Describe what is happening.

Cont'd on page 2 ==> © 2005
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