Now that you’ve spent hours and days and weeks and months recording your musical masterpieces (and you’ve also read my article “Tips for a Great Recording Session”), you have arrived at my favorite time in
studio; The Mixdown. But don’t think your job is done yet! The mixdown is just as important as recording. As an artist, you have to approach
mixdown from an artist’s point of view and stay on
‘creative’ side of
fence where it’s still possible to shape and mold your songs throughout
mixdown process. Remember
old “Yin-Yang” principle which states, “whenever you turn something up, something else disappears. Furthermore; whenever you turn something down, something else gets louder”. This applies to EQ, levels and almost anywhere you have two or more tracks.The Beginning Of The End
STOP!! Don’t even think about starting your mixdown on
same day you finish tracking. Take a day off, have a break and then come back refreshed with a new perspective.
Now back to business...
First of all, let’s “zero
board”. This is simply
action of bringing all
faders to
bottom (-∞) and centering all
pan knobs and effects sends. I know what you’re thinking, you’re thinking “but our mix sounded good when we were tracking!”. OK, but did
mix actually sound good or were you just accustomed to hearing it that way? That’s why zero-ing
board is important. It flushes your memory and allows you to start from scratch. It might even be better to mix a song that you finished recording a while back.
1.Get Kicked. This is where I prefer to start. Other people like to start with
vocals and build around them. But I’m more rhythm based and prefer to start with
kick drum. One tricky part of any mix is getting a good gain-stage structure where you don’t clip
master faders at
end of your mixing session when all your instrument faders are raised. We must be careful to keep watching
master bus clipping lights to make sure they never get into
red. Here is why
kick is a good place to start. Play your songs and watch
master bus VU meters. This is probably
only time you will “mix with your eyes”. As you’re watching
master VU meter, slowly raise
kick fader until
master meter reads about -7dB. If you are a four piece band, then you can leave
kick there and move on. But if you have a really dense tune, then you may have to lower
kick to -8dB or so (to leave room for all
other instruments as they come up). Now you are set to mix. The kick should be
only channel that you set levels by watching. Every other channel mixed into
song will be with your ears relative to
kick.
2.Moving On From now on, it’s pretty much a free-for-all. Some people like to move on to
bass next, in order to find
balance for
low-end of
song. Other people like to keep working on
drum kit “as a whole” before moving to other instruments. I prefer to move onto
drum kit over-head mics. They say that a great drum kit sound can be captured using only two over-head mics, and a kick mic. And it’s true. Some of my tunes only use three mics on
final mixed versions, even though we had used up to ten mics for
recording of
kit. If you placed your over-head mics properly (i.e.: so
snare sounds centered in
stereo image, and not skewed to
left or right speaker) then you will have a better stereo image of
drum kit when
mix is finished. Otherwise you might have to do some fancy panning or EQ to get a balanced image with
drum kit. You can now bring in
rest of
kit underneath
over heads to fill out
sound. I prefer to leave EQ and effects to
very end of
mix, after all of
instruments are playing. Try to place your toms in
same panning position as
overhead mics recorded them. If your floor tom in
overheads is to
right at 3 o’clock then pan your individual floor tom fader to
same position. And don’t forget to check your phase between your mics pointing down and your mics pointing up.