3D - The most versatile tool for Macromedia Flash

Written by Maricon Williams


Macromedia Flash Swift 3D is an innovatory extension for Flash MX. Swift 3D instantly converts text and artwork into spectacular 3D animations without leavingrepparttar Flash interface.

Swift 3D combines user friendly interface, industry standard vector exporter and a full ray tracing rendering engine. It can export to both raster and vector file formats as well as Macromedia Flash (SWF), AI, EPS, JPEG, BMP and others. Neophytes as well as veterans inrepparttar 107309 field of 3D animation can quickly adjust to this newly discovered craze for creators. They can use pre-built animations, lighting schemes and materials to create a high quality 3D animation to their satisfaction.

The versatility of this tool is brought about byrepparttar 107310 13 different styles ofrepparttar 107311 highest quality vector output, vector-based movie clips for smallest file sizes, raster-based movie clips for photo-realistic quality, extensive control over object bevels, sizing and rotation, pre-built materials fromrepparttar 107312 gallery, and a lot more.

3D Vector Realism turns your graphics into pragmatic models withrepparttar 107313 use of complex shadows, transparency, advanced highlights and reflections into your 3D vector objects. Photorealistic raster output with vectors, onrepparttar 107314 other hand, tags your 3D Flash work to another rank by introducing raster graphics. To create a life-like depiction, apply bitmap textures to your vector models. You can use your 3D models not only for Flash but with Photoshop, Fireworks and other graphic programs as well. Your model can also be exported to JPEG or on any format that your graphics program will import to have a 3D canvas to explore.

SVG and Flash as the same species

Written by Maricon Williams


We can name several technologies for displaying 2D interactive vector graphics onrepparttar web however, two names rises among other contenders. These arerepparttar 107308 Macromedia’s Shock Wave Flash (SWF) andrepparttar 107309 World Wide Web Consortium’s (W3C) Scalable Vector Graphics (SVG). Unlike Flash SVG is not for sale.

Adobe's SVG browser plug-in has achieved barely around 10% penetration, compared to Macromedia's 90% forrepparttar 107310 Flash plug-in. Flash has already established an outstanding standard nevertheless, this did not make SVG an inferior technology.

Inrepparttar 107311 past Flash was considered a de-facto standard under control of one single vendor. For this reason, W3C proposed a recommendation to achieve standardized 2D interactive vector graphics onrepparttar 107312 web. This resulted torepparttar 107313 birth of SVG. Its first version was Recommendation 1.0 which was introduced in 2001. The current version though is 1.1 which was released on January 2003.

Some people asserts that SVG is as powerful as Flash. Some say it is superior. But still there are others who think it’srepparttar 107314 other way around. Which is which really?! To help you decide here are some vital facts:

Use Flash inrepparttar 107315 following instances:

1.You must use Flash if you want to make a Flash-like website. To replicate it using SVG is hard to do.

2.If you want to create complex animations or games you can use any ofrepparttar 107316 two. However, you must be aware that SVG’s built-in SMIL animation engine is very processor exhaustive. Conversely, good results can be achieved using JavaScript animations.

3.If your users are not that computer literate like for example children for a children’s site or a site appealing to a broad audience, you must use Flash.

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