The Allure Of Solvents and Chip Shops

Written by Holmes Charnley

Continued from page 1

Then there was Simon. Iíve got Pocket Simon. Rubbish. Simply a jumped-up memory game. Christ, you only have to look atrepparttar picture ofrepparttar 116228 kids onrepparttar 116229 box to knowrepparttar 116230 type who went in for this anathema of amnesia. Just staring atrepparttar 116231 four colours was confusing enough. That was without trying to rememberrepparttar 116232 order in which they flashed before depressingrepparttar 116233 buttons inrepparttar 116234 correct sequence. One kid I remember was unbeatable at this. But then he wore specs and didnít findrepparttar 116235 smell of UHU fascinating. Unfair advantage really.

Juxtaposed withrepparttar 116236 Simon travesty wasrepparttar 116237 game I always wanted. Galaxy Invader 1000. Thoughrepparttar 116238 shade of yellow is what I can only describe as Renault Clio yellow, donít let that put you off. Distributed by CGL (Computer Games Limited)repparttar 116239 shape was, in retrospect, merely a forerunner ofrepparttar 116240 penis extension. The E-type Jaguar ofrepparttar 116241 playground world.

These wererepparttar 116242 games I remember most fondly from school. Iíve got a couple of others. I have Safari (Bambino). This comes in a yuckyô green but I donít remember it at all. But this might have something to do withrepparttar 116243 fact that you spend around 10 minutes boxing animals in before it dawns on you that you ought not to bother quite frankly. Obviously some kids must have owned it but never bought it in to school for fear of ritual humiliation.

And I now have Firefox F-7 (Grandstand, licensed to Tandy/Radio Shack). I donít remember this one either but I donít know why. Someone must have had this one and it makes Astro Wars look like Safari. Or Simon. (Now thereís a put down.) Itís kind of like Star Wars. Only youíre not atrepparttar 116244 cinema and things Ö Buy it, still in its box and youíre talking around £85.

And writing this, it is nowrepparttar 116245 25th anniversary of Space Invaders appearing in video game format. Hand-helds were now justrepparttar 116246 new Pocketeersô. The local chippy would never berepparttar 116247 same again.

© Copyright Holmes Charnley mmiv

Freelance Journalist: more articles available at my website - The two most recent pieces have been published in The Guardian (UK broadsheet.) Pieces also accepted by Jack magazine.

What Is The Best Video Game System?

Written by Kevin Scripter

Continued from page 1

While ActRaiser may have hadrepparttar best game soundtrack,repparttar 116227 best graphics belonged to Donkey Kong Country. Using Advanced Computer Modeling (ACM), Rare,repparttar 116228 game developer, was able to display graphics on a 16-bit system that looked better than most 32-bit Playstation One games. ACM allowed fully-rendered graphics allowing objects to actually look 3-dimensional. Crisp, bold graphics were accomplished with ACM and Donkey Kong Country went on to sell 8 million units.

In terms of graphics and sound,repparttar 116229 SNES hadrepparttar 116230 biggest leap in quality as compared to other later Nintendo console versions. In fact,repparttar 116231 next-generation systems set for release in 2005 and 2006 will probably differ little as far as graphics and sound capabilities are concerned. The early game machines however, saw huge leaps in processing power.

Surerepparttar 116232 SNES had one big flaw - slowdown! Whilerepparttar 116233 Genesis was publicizing its faster processor speed of 7.67 MHz, which they coined "blast processing," Nintendo's processor was only capable of speeds up to 3.58 MHz. When too many sprites appeared on screen at one time in games such as shooters like R-Type III,repparttar 116234 action would slowdown (although at times this was actually a helpful feature for many shooters instead of a hindrance because these games are so frantic and intense).

Nowrepparttar 116235 debate is whetherrepparttar 116236 Super Nintendo actually wonrepparttar 116237 biggest game system war ever. Based on numbers, Nintendo sold twice as many SNES units asrepparttar 116238 Genesis and even though Sega was able to cut into Nintendo's market share (peaking at 65%), it was Nintendo that had regained over 60% from its original 95% market share ofrepparttar 116239 NES days when Sega began not supportingrepparttar 116240 Genesis in its later cycle life days with quality games likerepparttar 116241 SNES enjoyed.

Ironically, Nintendo initially planned forrepparttar 116242 original NES console to be a 16-bit machine, butrepparttar 116243 price forrepparttar 116244 components were too high atrepparttar 116245 time. Think about how that could have alteredrepparttar 116246 SNES/Genesis war. Would have Sega released a 32-bit Genesis instead? Would we now be playing on a 512-bit PS2 instead of a 128-bit console?

The SNES had an assortment of games from every genre. Nintendo should learn from its success ofrepparttar 116247 SNES. The N64 and GameCube are really lacking in RPG and shooter games, for example, that were abundant onrepparttar 116248 SNES.

Whilerepparttar 116249 GameCube's game selection is improving with Square Enix finally back supporting a Nintendo home console, Nintendo will need to recreate those precious days ofrepparttar 116250 SNES with lots of exclusive, top quality franchises for its game machine if they want to regain their market share against Sony's Playstation consoles.

The SNES isrepparttar 116251 last Nintendo game console that gamers truly supported. N64 and GameCube sales pale in comparison torepparttar 116252 NES and SNES days. The Super Nintendo is alsorepparttar 116253 only console in history to haverepparttar 116254 biggest game franchises on one machine: Metroid, Final Fantasy, Contra, Donkey Kong, F-Zero, Super Mario Bros., The Legend Of Zelda, Star Fox and Castlevania. No other console has these games on only one game system.

Kevin Scripter is the site owner of, an online retailer of video games and DVD movies

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