Romance on a Budget - Love Is Patient, Kind, and Cheap!

Written by Nicole Dean

Continued from page 1

Volunteer - Choose a charity or cause that means something to both of you and work together to makerepparttar world a better place.

Love Story - Write how you met, fell in love, how you felt, what your thoughts were. You will treasure looking through these books overrepparttar 110006 years.

Love Grows - Plant a garden together. Herbs, vegetables, flowers, fruit -- anything you both like.

Cheer - Go to a High School Sporting Event.

Warm Hearts - Snuggle by a campfire or build a fire inrepparttar 110007 fireplace.

Watchrepparttar 110008 Clouds - Lay together and watchrepparttar 110009 clouds go by. Talk aboutrepparttar 110010 different shapes you see.

Connect - Hug, Hold Hands, Put your Arm around your Sweetheart.

Big Money - Write your Sweetheart a Check for One Million Kisses. Or make a coupon book of treats for him or her.

Window Shop - Go downtown and window shop.

Early Days - Look at photo albums of yourselves when you were kids through your dating years.

Puzzles - Do a jigsaw or crossword puzzle together.

Wish List - Both make a wish list of things that make you happy and put them in order. Hugs, dates, gifts, time together, intimacy, etc. Then look atrepparttar 110011 lists. They may surprise you.

People Watch - Sit on a bench and watch people go by. Try to guess their stories.

Play - Go torepparttar 110012 park and swing.

Kiss - Before you part forrepparttar 110013 day, kiss for 10 seconds. It is much better than a quick peck onrepparttar 110014 cheek.

Picnic - Get take out food or make a picnic lunch. Take your time and enjoy your meal together outdoors.

Throw Rocks - Go to a pond, creek, or lake and throw rocks. Try to skip them or aim for different targets.

So, although an occasional expensive dinner is nice, it is trulyrepparttar 110015 day-to-day affection that builds romance and love. Yes, Love is Patient, Kind -- and Cheap!

**Note from Author to Publisher -- This article may be edited for length by removing

some of the ideas listed.**

About the Author: Nicole Dean is the owner of -- a fun and exciting site for Moms and Work from Home Moms. ( ) She lives in Florida with her much loved Husband of almost 10 years, and their two silly children. 

A Beginner’s Guide to Billiards

Written by Reno Charlton

Continued from page 1

STRAIGHT POOL In this variation ofrepparttar game, you use fifteen numbered balls and a cue ball. In this gamerepparttar 110005 balls can be potted in any order. However, there is a twist…the player must specify which ball he is going to pot and which pocket he is going to shootrepparttar 110006 ball into. Once fourteen ofrepparttar 110007 balls have been pocketed and only one is left,repparttar 110008 fourteen potted balls are places back onrepparttar 110009 table. The player then has to potrepparttar 110010 final ball whilst breaking apartrepparttar 110011 racked up fourteen balls.

ONE POCKET Like straight pool, this game is played with fifteen numbered balls and a cue ball. With this game one ofrepparttar 110012 player’s must select a corner pocket fromrepparttar 110013 foot ofrepparttar 110014 table. The second player is givenrepparttar 110015 remaining pocket fromrepparttar 110016 foot ofrepparttar 110017 table, and both players have to aim to shoot into their own pockets. Points are awarded for each ball that you pot into your own pocket, and points are deducted for potting a ball into your opponent’s pocket or for pottingrepparttar 110018 cue ball.

ENGLISH BILLIARDS This game is played with just three balls, and scored can be notched up in three different ways. The first way is by deflecting your ball off another ball and into a pocket. The second way is by hittingrepparttar 110019 ball and strikingrepparttar 110020 other two balls. Andrepparttar 110021 third way is by hittingrepparttar 110022 ball and knocking one ofrepparttar 110023 other balls into a pocket.

General rules ofrepparttar 110024 game

Most pocket billiards games involve a certain set of rules, although these should be checked againstrepparttar 110025 regulations of each individual game. Some ofrepparttar 110026 generalised rules includerepparttar 110027 following:

Racking balls: This must be done using a triangle, withrepparttar 110028 apex ball atrepparttar 110029 foot spot. All other balls should be racked behindrepparttar 110030 apex and should be tightly packed so that they are withinrepparttar 110031 triangle and touching one another in a perfect triangle formation. Strikingrepparttar 110032 ball: The cue ball should be struck usingrepparttar 110033 tip ofrepparttar 110034 cue, otherwiserepparttar 110035 shot can be classed as a foul.

Pocketingrepparttar 110036 ball: If you do not pocketrepparttar 110037 ball then you are not allowed another shot andrepparttar 110038 next shot goes to your opponent until he also fails to pocket a ball, at which point it is your turn again.

Pocketed balls: A pocketed ball is that which is shot fromrepparttar 110039 table bed into a hole (pocket) onrepparttar 110040 table and remains there. If it rebounds back on torepparttar 110041 table it cannot be classed as a pocketed ball.

Ball positioning: The center (base) ofrepparttar 110042 ball is what determines its final position.

Foot placement: In order to shoot a ball without fouling,repparttar 110043 player must have one or both feet in contact withrepparttar 110044 floor. The footwear must also be taken into consideration and must be standard in size, shape and height.

Moving balls: A player cannot shoot a ball that is in motion without it being classed as a foul. This includesrepparttar 110045 cue ball andrepparttar 110046 object ball. A stroke cannot be counted until all balls have stopped moving.

Cue ball: Ifrepparttar 110047 player potsrepparttar 110048 cue ball, this is counted as a foul. Also, ifrepparttar 110049 cue ball hits a ball that has already been pocketed, this is also classed as a foul.

Contact with balls: Any contact with object balls with anything other thanrepparttar 110050 cue ball is a foul. Also, any contact withrepparttar 110051 cue ball with anything other thanrepparttar 110052 cue tip is classed as a foul. This can include contact through hands, clothes, elbow or any other object or body part.

Jumpingrepparttar 110053 ball: If a player intentionally strikesrepparttar 110054 cue ball belowrepparttar 110055 center and causes it to jump in order to clear another ball, this is classed as a foul. Striking upwards and causingrepparttar 110056 cue ball to jump fromrepparttar 110057 table bed is also considered a foul in most games.

Reno Charlton is an experienced freelance copywriter and an award-winning children’s author from the United Kingdom. You can read more of her informative articles on pool tables and billiard accessories at

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